In development Bloodborne PSX, a PlayStation-style demake

    In development Bloodborne PSX, a PlayStation-style demake

    Bloodborne, popular action RPG of Fromsoftware, is going to have his own demake on the style of the games for the legendary premiere PlayStation, thanks to the initiative of a lone developer named Lilith Walther.

    Bloodborne PSX brings the monster hunter imagery straight into polygonal world of the 90s, however, the demake in question will not really be available on Sony's console but on PC. Walther in recent weeks has allowed his followers to Twitter to take a quick look at your 420p creature, you can find the whole thread below.



    For the moment the game still seems to be refined. The development work, in fact, is still in progress, even if the main mechanics such as combat are already fully functional.

    Although Bloodborne was brought back to a 1995 graphic rendition in this operation, the game in question is in production on the Unreal Engine. A'nostalgia operation full of squared polygons and grainy textures with pixels the size of a protagonist's hand. The good old days of when 3D began to appear in the world of video games.

    While waiting to discover the new works of Fromsoftware (for example, what happened to Elden Ring?), Bloodborne PSX could be a great diversion thanks to the union between the technical and arcade style of gameplay, And the graphic contextualization of the first PlayStation games. Let's just hope it's ready before the arrival of new Fromsoftware home announcements.



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