Monster Hunter Rise will not be an open world

    Monster Hunter Rise will not be an open world

    In recent days it was presented Monster hunter rise, a new title in the monster hunter franchise available exclusively on Nintendo Switch. Immediately other rumors arrived and today thanks to community manager di Capcom “Socks” we also know details about the game map that it will not be an open world, the next DLC and FPS.


    Everything we are about to tell you is due to a youtuber fan of the saga named Arekkz, who managed to talk to Socks; from their chat, Arekkz extracted important information which he then recorded in one of his videos on YouTube that we place below.


    Apparently Monster Hunter Rise it will not be an open-world game in the strict sense of the word, notwithstanding exploration play a central role in this title. It might seem like a flaw, but the whole game experience is built to move around using the verticalityIn addition, monsters and hunters will be able to travel from one region to another on the game map without any loading.



    Socks confirmed to Arekkz that Monster Hunter Rise will be receiving several post-launch content. Although there are no details about it yet, the goal of the developers is definitely to present a complete game in itself, but there is still one long-term plan that Capcom wants to keep for this title and therefore will be foreseen DLC.

    After already tweeting it, Socks also re-confirmed that Monster Hunter Rise is in development on the RE Engine of Capcom, adding that the developers are looking to maintain a framerate stabile a 30FPS.

    We remind you that Monster Hunter Rise will be released on March 26 on Nintendo Switch, and which is also expected to arrive later this year Monster Hunter Stories 2: Wings of Ruin. To consult the different game versions available and the pre-order bonuses, please refer to the official website.

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