Play Flight Simulator aboard an airplane and challenge its own flight

    Play Flight Simulator aboard an airplane and challenge its own flight

    A boy decided to play Microsoft Flight Simulator while undertaking a air travel, and he thought of doing it by challenging in one race of speed its own flight. Chapeau for inventiveness.

    The hyper-realistic masterpiece of Asobo Studio e Microsoft took simulation to an amazing new technological level, but Rami Ismail, a developer known among independent game developers for creating the format presskit () useful for disseminating video games to the press and the public via the internet, he managed to push the boundaries of the game by creating a very particular challenge.



    While Asobo is releasing periodic updates to improve the graphical rendering of entire continents (last month it was North America, in January it will be the turn of Great Britain), there are those who choose to aim for duplicate your air travel in real time instead of getting lost in exploring the world. A lot of gamers actually already replicate actual journeys, or even take control of in-game flights actually in progress, but this is the first documented time this has happened while the player is physically aboard the aircraft itself.

    One of the special features of Microsoft Flight Simulator is the weather system, a simulation system that in addition to being very realistic is also based on real weather data, in the same way as air traffic (for more details we leave you to consult our review). Rami then actually flew into the game same weather conditions in which his actual flight was at that time.



    Read also: Our Flight Simulator review

    There was a little problem during the take off on Flight Simulator: the plane in game was positioned differently than the real plane, so Rami allowed the autopilot to bring the digital aircraft on the correct course during the initial take-off phases, in order to balance the challenge against reality. Apart from this trifle, the two flights proceeded roughly with the same times, if not for a few minutes of difference first for the benefit of real flight and then for the benefit of digital.


    The two planes then found themselves starting the stages of descent at exactly the same time, about 40.000 feet above the ground (12 km). In the end, Rami seems to have won, landing about 4 minutes earlier than reality.


    As you can also see from the tweets posted in this article, Rami developed an entire Twitter thread while flying. At this point we do not imagine what level of realism may have this challenge when the VR support in Microsoft Flight Simulator.

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